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<section begin=History/>{{InfoBoxTop}| style="border-collapse:collapse; "!colspan="4" style="width:100%; text-align:left"; border-bottom:solid 2px #ededed"|History|- !style="border-left:solid 2px #73B2C7; border-right:solid 2px #73B2C7;border-top:solid 2px #73B2C7; border-bottom:solid 2px #73B2C7; background-color:#73B2C7; padding:5px; color:white"|Issue Date!style="border-left:solid 2px #73B2C7; border-right:solid 2px #73B2C7;border-top:solid 2px #73B2C7; border-bottom:solid 2px #73B2C7; background-color:#73B2C7; padding:5px; color:white"|Notes|-|style="border-left:solid 2px #73B2C7; border-right:solid 2px #73B2C7;border-top:solid 2px #73B2C7; border-bottom:solid 2px #73B2C7; background-color:#edf8fb; padding:5px; color:#000000"|2017/08/09|style="border-left:solid 2px #73B2C7; border-right:solid 2px #73B2C7;border-top:solid 2px #73B2C7; border-bottom:solid 2px #73B2C7; background-color:#edf8fb; padding:5px; color:#000000"|New documentation layout|}{{AppliesToAXELULite}}<section end=History/>__FORCETOC__{{InfoBoxBottom}}<section begin=Body/>==IntroductionPeripheral LCD==
i.MX6UL processor on AXEL ULite system-on-module (SOM for short) has a general purpose display controller to drive a wide range of display devices with different resolution and bpp (bit-per-pixel) configuration.
Please refer to [http://www.nxp.com/docs/en/reference-manual/IMX6ULRM.pdf i.MX 6UltraLite Applications Processor Reference Manual] chapter <b>eLCDIF Pin Usage by Interface Mode</b> for more information on LCD interface usage
=== Pin mapping ===
LCD signals configurations for the most used 18 and 24 bpp are detailed in the following table.
===References===
{{reflist}}
 
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