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XELK-AN-010: Capturing framebuffer screenshots

10 bytes added, 10:21, 25 August 2023
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{{AppliesToAxelEsatta}}
{{AppliesToAxelLite}}
{{AppliesToAXEL Lite AN}}
{{AppliesToSMARX AN}}
{{AppliesToAXELULite}}
{{AppliesToAXEL ULite AN}}
{{AppliesToSBCLynx}}
{{AppliesTo SBC Lynx AN}}
{{InfoBoxBottom}}
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</pre>
The numbers following <code>geometry</code> indicate the resolution (1024x600) and the bits required to represent a pixel (32). The last line tells the pixel format (RGBA). In this case, 8 bits are used for each channel (reg, green, blue, and alpha) resulting in 32 bits combined. That is why the <code>depth</code> parameter of <code>convert</code> was set to 8and the format was set to <code>rgba</code>.
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