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!colspan="4" style="width:100%; text-align:left"; border-bottom:solid 2px #ededed"|History
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!style="border-left:solid 2px #73B2C7; border-right:solid 2px #73B2C7;border-top:solid 2px #73B2C7; border-bottom:solid 2px #73B2C7; background-color:#73B2C7; padding:5px; color:white"|Notes
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|style="border-left:solid 2px #73B2C7; border-right:solid 2px #73B2C7;border-top:solid 2px #73B2C7; border-bottom:solid 2px #73B2C7; background-color:#edf8fb; padding:5px; color:#000000"|2023/08/01
|style="border-left:solid 2px #73B2C7; border-right:solid 2px #73B2C7;border-top:solid 2px #73B2C7; border-bottom:solid 2px #73B2C7; background-color:#edf8fb; padding:5px; color:#000000"|DESK-MP1-L-1.0.0 release
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<section begin=Body/>
 
__FORCETOC__
 
==Customizing the splash screen==
=== Instructions === The following U-Boot environment variables are requiredfor the splash image display when u-boot starts:
* <code>splashimage</code>: RAM address where the BMP image is loaded. Please note that it must be a 32-bit (eg: <code>0xc4100000</code>)
* <code>splashfile</code>: image name to load and then display at boot. (eg: <code>splash_landscape.bmp</code>)
==== uSD Splash image ==== ===== U-Boot variables ==example ===
<pre>
</pre>
=== How to update splashscreen image ===
===== Example how to update splashscreen image ===== You As an example, you can update the splash image with the following steps:
* connect the uSD to the host
* mount the boot partition (eg: <code>sudo mount /dev/sdb8 /mnt</code>)
* copy on <code>/mnt</code> partition the image with this name: <code>splash_landscape.bmp</code>
* umount the uSD and excecute the boot
 
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[[Category:ETRA]] [[Category:ETRA_SBC]]
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